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 Post subject: Let's talk shmups.
PostPosted: Tue Feb 15, 2011 9:17 pm 

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For the uninformed among us (you ignorant fools, you :razz: ), the word "shmup" is short for shoot-em-up, and is used in reference to a genre of video game, specifically, the ones where you're buzzing around in a spaceship or on a dragon or something, shooting lots of bullets at things that are shooting a lot of bullets back. Imagine Skyrates without arcs, you can see each individual bullet, and you're moving in one direction.

The origins of the genre lay in Space Invaders and Galaga, and have lead through such games as R-Type, Gradius, Raiden, DonPachi, Ikaruga, and nowadays, Touhou and the output of Cave's strange obsession with underage girls. The genre's not as strong as it used to be, with its greatest quantity coming around the early '90s, and arguably its greatest quality games being released a few years later, up until the turn of the century. But now, despite the really good games coming out on the indie/freeware side of things (check out Hydorah by locomalito, or GENETOS by Tatsuya Koyama), and there's plenty of re-releases of old games on your favorite game download services.

Ask a shmup fan what the best shmup ever made is, and there's a good chance they'll say Radiant Silvergun. And who could blame them? Between a great symphonic soundtrack, a surprisingly deep plot, its RPG-ish deconstructionist bullet-{static} gameplay, and being the poster child for eBay inflation, there's much to be liked.

But they would be wrong, because the real best shmup ever made is either Battle Garegga or Armed Police Batrider, both by Raizing. The first is an industrial wasteland of a game, set in a diesel-punk world that's Call of Duty brown, reminiscent of Skyrates off its antidepressants. The game also cranks up the difficulty the better you do - it's just nasty like that. However, it's so great, you'll learn to forgive it for those failings and admire its intensity and attention to detail, the way it never lets up; the thumping old-school techno soundtrack, and its surprising depth.

Armed Police Batrider, meanwhile, is set in a colorful animated-looking world where giant robots that spam lasers at cops in helicopters coexist with wizards, psychics, a samurai dragon and natch, Battle Garegga bosses and characters. It's a little easier than Garegga, there's a whole lot more ways to play through it, and it's a whole lot brighter in tone overall.

Something like that.


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 Post subject: Re: Let's talk shmups.
PostPosted: Tue Feb 15, 2011 10:17 pm 

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Some of my fondest childhood memories are those of the days I would spend playing Raiden Project (a compilation of the first two Raiden games for Playstation) with my father. We were both hopelessly awful at it, but together we formed a single semi-competent player. I also spent a great deal of time with Einhänder, which was actually my first Squaresoft game, since I wasn't a big fan of RPGs at the time.

I wouldn't consider myself a die-hard shmup fan, but I have spent a fair amount of time playing Touhou, and I thoroughly enjoyed Ikaruga. Between shmups and sidescrolling brawlers (Streets of Rage!!), my love of classic arcade-style games knows no bounds.

{static} you, Vic. You got me all nostalgic. :remygross:

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 Post subject: Re: Let's talk shmups.
PostPosted: Tue Feb 15, 2011 11:08 pm 
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Raiden. Definitely Raiden. Purple Powerup is OP bliss

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 Post subject: Re: Let's talk shmups.
PostPosted: Wed Feb 16, 2011 4:16 am 

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ah galaga, sweet sweet galaga.

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 Post subject: Re: Let's talk shmups.
PostPosted: Wed Feb 16, 2011 7:06 am 
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Soo, a collection of a few thoughts about shmups, in no specific order.

*I have very fond memories about the 19xx and Strikers 1945 series.
*Ikaruga is awfully hard, but fun nonetheless.
*Einhander and R-Type Delta on the PSX are both awesome.
*Tyrian is the one I played the most, because it was on the PC. (Tyrian 2000 is free, so give it a try)

I haven't played a shmup for a few months now, though.

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 Post subject: Re: Let's talk shmups.
PostPosted: Wed Feb 16, 2011 11:11 am 
Remy Costume

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I'm curious if anyone's ever played a Touhou shmup. I've never even tried because i know I'd be absolutely destroyed but at the same time they actually look fun

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 Post subject: Re: Let's talk shmups.
PostPosted: Wed Feb 16, 2011 12:40 pm 
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Aldin Forseth wrote:
I'm curious if anyone's ever played a Touhou shmup. I've never even tried because i know I'd be absolutely destroyed but at the same time they actually look fun


My friend is all over that, and I'm given them a try. Hard games, and investing in a gamepad is wise advice, 8-directional is a good choice. I have a USB Airhogs one that works well if you want to find a cheap one online.

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 Post subject: Re: Let's talk shmups.
PostPosted: Wed Feb 16, 2011 2:14 pm 
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Naes Draw wrote:
Aldin Forseth wrote:
I'm curious if anyone's ever played a Touhou shmup. I've never even tried because i know I'd be absolutely destroyed but at the same time they actually look fun


My friend is all over that, and I'm given them a try. Hard games, and investing in a gamepad is wise advice, 8-directional is a good choice. I have a USB Airhogs one that works well if you want to find a cheap one online.

I use a 360 controller for any games that ask for a pad. Works just fine

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 Post subject: Re: Let's talk shmups.
PostPosted: Fri Feb 18, 2011 10:58 am 

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Holy cow.

Take my money, Kotobukiya! Here's $46, give me my model!

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 Post subject: Re: Let's talk shmups.
PostPosted: Mon Feb 21, 2011 7:30 pm 

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Leonore Elsgau wrote:
Holy cow.

Take my money, Kotobukiya! Here's $46, give me my model!


Holy cow indeed. I haven't played Ikaruga yet, but...wow. Forget college, I've got models to buy!

Anyway, that model inspired me to dig around for other shmup models, which is how I found these (Google translation). Sure, they're apparently one-off bootlegs, and they've all long since been sold out, but again, wow.


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 Post subject: Re: Let's talk shmups.
PostPosted: Mon Feb 21, 2011 8:43 pm 
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I went to the nearby used game store and they had a Neo Geo cabinet with Strikers 1945 Plus. Good game, fun super shot

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 Post subject: Re: Let's talk shmups.
PostPosted: Mon Feb 21, 2011 9:34 pm 
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Aldin Forseth wrote:
I'm curious if anyone's ever played a Touhou shmup. I've never even tried because i know I'd be absolutely destroyed but at the same time they actually look fun
Unless you're turning the difficulty above normal, the Touhou games are much easier than they look. The patterns are generally well thought out, and reasonably predictable after you've seen them a couple times. Just learn to love your shift key and all will be fine. XD


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 Post subject: Re: Let's talk shmups.
PostPosted: Fri Feb 25, 2011 3:10 pm 

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Sinshlad wrote:
Aldin Forseth wrote:
I'm curious if anyone's ever played a Touhou shmup. I've never even tried because i know I'd be absolutely destroyed but at the same time they actually look fun
Unless you're turning the difficulty above normal, the Touhou games are much easier than they look. The patterns are generally well thought out, and reasonably predictable after you've seen them a couple times. Just learn to love your shift key and all will be fine. XD

^ this is true. (I just can't beat most of them because I get twitchy trigger fingers)

Besides that (being my namesake. x3), I have played Raiden. That's one of my favorite shmups so far.

There is this flash game I played before, was pretty good and cool, considering that it had an indepth storyline. I forgot what it was called.


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 Post subject: Re: Let's talk shmups.
PostPosted: Fri Feb 25, 2011 3:51 pm 
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Okay so after buying it a few days ago I've found my new favorite shmup. UN Squadron. The game is just beautiful

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 Post subject: Re: Let's talk shmups.
PostPosted: Fri Feb 25, 2011 4:03 pm 

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Aldin Forseth wrote:
Okay so after buying it a few days ago I've found my new favorite shmup. UN Squadron. The game is just beautiful


Video? =D


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 Post subject: Re: Let's talk shmups.
PostPosted: Fri Feb 25, 2011 4:23 pm 
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Flandre Scarlet wrote:
Aldin Forseth wrote:
Okay so after buying it a few days ago I've found my new favorite shmup. UN Squadron. The game is just beautiful


Video? =D

http://www.gametrailers.com/player/60453.html

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 Post subject: Re: Let's talk shmups.
PostPosted: Sat Mar 19, 2011 3:41 pm 
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My favorite of the Bullet Hell types are the Gundemonium series games

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