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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Tue Jun 22, 2010 3:02 pm 
Moostro

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Chesterfield Taft wrote:
nehp wrote:
Path of Lights - Now will take a percentage of the influence gained on target skyland, and distribute that evenly to all neighboring skylands (so we take X% of the base influence, and divide that between the neighbors)


Path does not affect other influence gathering. It's basically an influence bomb that also hits neighbors when used.


Right, my mistake.
So for 100k: 70k to the target, 7.5k to each of four neighbors in that example?

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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Tue Jun 22, 2010 3:55 pm 
Legend

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Path of Lights: Gain 250000 influence at target Skyland. 75% of the influence will also be distributed to all neighboring Skylands.

might as well use the real numbers :secret:


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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Tue Jun 22, 2010 4:02 pm 
Cupid

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Pen wrote:
Path of Lights: Gain 250000 influence at target Skyland. 75% of the influence will also be distributed to all neighboring Skylands.

might as well use the real numbers :secret:


Would you update the spreadsheet, then, please? I don't know how it got half-updated.

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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Tue Jun 22, 2010 8:02 pm 
True Friend

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I don't understand why you chose those two large amounts of supply and workforce to add. We don't even have 2million at one skyland that we would need to move, let alone 50 million. No one even has that many supplies.workforce all together. It would be much more helpful to have smaller amounts, say 25,000 and 75,000.

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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Tue Jun 22, 2010 8:16 pm 
Snuggler

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Phedre Spitfire wrote:
I don't understand why you chose those two large amounts of supply and workforce to add. We don't even have 2million at one skyland that we would need to move, let alone 50 million. No one even has that many supplies.workforce all together. It would be much more helpful to have smaller amounts, say 25,000 and 75,000.


Likely because I got confused, and no one had replied to my question of what amounts people wanted.


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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Tue Jun 22, 2010 8:23 pm 
True Friend

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well... yeah, that explains it :grin:

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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Tue Jun 22, 2010 8:33 pm 
Snuggler

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We can middle ones. Would 25/75 just about cover it?


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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Tue Jun 22, 2010 8:51 pm 
Helpful

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nehp wrote:
Kippei wrote:
I gave up on trusting that since there's no revision history I can get to on it, and no per-line update notes.

I made a column. If someone with leader access could add the missing information?


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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Wed Jun 23, 2010 9:17 am 
True Friend

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Chesterfield Taft wrote:
We can middle ones. Would 25/75 just about cover it?


maybe a 15 too, but anything in between 5 and 50 will help. I definitely want the 25 and 75.

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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Wed Jun 23, 2010 3:01 pm 

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5k, 20k, 100k, and 500k should cover any transports we need. We've very rarely used the the current 500k ones, just three of them will clear out most any skyland with minimal hassle. I'd stick with just four-five sizes, the power list is a little too long and unwieldy as it is.

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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Wed Jun 23, 2010 6:33 pm 
Snuggler

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The two big ones have now been turned into a medium (25k) and a big (100k)


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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Wed Jun 23, 2010 7:32 pm 
Helpful

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Re: "Third Assault..."

It sounds like Blue's decision has granted Skytopia a new power. We've seen the fruits of Red's decision elsewhere. Have we seen what came of the other three decisions?


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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Wed Jun 23, 2010 7:36 pm 
Moostro

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Have the Hidden Fleet's abilities changed at all?

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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Wed Jun 23, 2010 7:38 pm 
Incarnation of Rock

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I'm still hoping for my fiesta power.

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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Wed Jun 23, 2010 8:24 pm 
Snuggler

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nehp wrote:
Have the Hidden Fleet's abilities changed at all?


They have lost their Purge ability and I'm likely going to not rely much on their Power growth abilities.

They will mainly be using their aggro/influence & presence powers.


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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Wed Jun 23, 2010 8:25 pm 
Moostro

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Chesterfield Taft wrote:
nehp wrote:
Have the Hidden Fleet's abilities changed at all?


They have lost their Purge ability and I'm likely going to not rely much on their Power growth abilities.

They will mainly be using their aggro/influence & presence powers.


Ok, I'll just remove the purges from the map list for now then, and assume everything else is 'the same' enough.

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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Thu Jun 24, 2010 6:07 am 
Cupid

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Some confusion has arisen over the precise wording of Signal Analysis. By "targeted skyland," do you mean that it's one of the ten skylands the Fleet secretly REALLY wants, or do you mean that it's where the Fleet is attacking that day?

Also, if it shows the "really important" skylands, will the Fleet still continue attacking skylands we've determined to be "not important?"

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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Thu Jun 24, 2010 7:50 am 
Snuggler

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Kippei wrote:
Some confusion has arisen over the precise wording of Signal Analysis. By "targeted skyland," do you mean that it's one of the ten skylands the Fleet secretly REALLY wants, or do you mean that it's where the Fleet is attacking that day?


Targeted refers to finding out if the skyland is one of the secret 10 skylands.


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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Thu Jun 24, 2010 9:09 am 
Developer

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KarHallarn wrote:
I'm still hoping for my fiesta power.
/me hands KarHallarn some breath to hold.


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 Post subject: Re: Hidden War Changes Discussion
PostPosted: Thu Jun 24, 2010 11:13 am 
Moostro

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Kippei wrote:
Some confusion has arisen over the precise wording of Signal Analysis. By "targeted skyland," do you mean that it's one of the ten skylands the Fleet secretly REALLY wants, or do you mean that it's where the Fleet is attacking that day?

Also, if it shows the "really important" skylands, will the Fleet still continue attacking skylands we've determined to be "not important?"


As Taft responded, basically you target your analysis on a skyland, this lets you determine if that particular skyland is one of the priority HF targets. This should not change for this round, so once you uncover one of them, you know that it's especially important not to let that one fall.

The fleet will continue to attack skylands not in it's special targets list. Not being in that list does not make them 'not important' just not providing them with a special advantage. It remains to be seen which are which, it may require the fleet to break through to certain areas in order to even properly attack them. It's perfectly valid to wonder just exactly how much the fleet will bother with those skylands not on the "list" but we'll have to watch to see the fleet's plan of attack.

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